Ticking Machine
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A GMTK Jam 2026 submission.
A Zach-like puzzle game.
Paint plates using a machine built on timed components. Combine conveyors, painting booths and inverters to output the desired colors in the desired places.
How to play:
Use LMB to select, place and drag.
RMB to rotate.
What things do:
- Conveyors move plates.
- Painters add color to plates (colors mix)
- Inverters change direction of conveyors, and makes painters alternate between removing and adding color (light bulb indicates inversion).
- Adjust spawn timer above the starting tile.
Goal:
Transport the plates to the end of the map, with the correct color and in the correct order.
Notes:
- Level 4 is broken... Sorry :/ You can complete it, but it's a little obscure
- Imagine it with audio! ;o
2 person team, 1 designer and 1 programmer.
| Updated | 21 hours ago |
| Published | 2 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows |
| Authors | The Notlanders, MartinZetterman, Yorshka |
| Genre | Puzzle |
| Tags | 2D, Game Jam, No AI, Pixel Art |
| Content | No generative AI was used |
Download
Download
Ticking Machine.zip 38 MB




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